![]() ![]() The following system was used for my experiences with ACC. Unfortunately, attaining fluid performance in VR poses a challenge requiring work by the end-user to find the best mix of detail and performance to ensure high FPS. PerformanceĪCCs graphics can be tuned to handle most modern system configurations and will deliver stunning visuals on a monitor with a powerful enough PC. Besides that one observation, ACC presents GT racing with aplomb and facilitates a trouble-free multiplayer racing experience. However, when compared to purebred sims such as iRacing or rFactor 2, ACC’s handling can sometimes feel mushy, tending towards too much grip at the limit. ![]() In all, Kunos has done a competent job with the tire physics, chassis-flex, and environmental variables. The game is notable for leaving the original Assetto Corsa game-engine behind in lieu of an early branch of the Unreal Four (UE4) engine. One can also have multiple control configurations saved to allow for different wheels, button boxes, etc. Setup of a force feedback wheel and pedal set is relatively straightforward as is the setup of various controls required to drive (ABS, Traction Control, Engine map, etc.) To set up, one simply clicks the function and then moves the appropriate control or presses the desired button to map it. When compared to it’s predecessor, ACC is far easier to navigate. To those familiar, Competizione stands in marked contrast to Assetto Corsa, which was/is infamous for it’s byzantine layered-menu system. These settings are only accessible once you’re ready to drive in View Settings via the ESC key. For the most part, the menu system is logical and easy to navigate although one may initially struggle to find certain settings such as field of view (FoV), driver position, etc. Notably, ACC’s attention to detail is so complete that it was deemed the official simulator of the Fanatec GT World Challenge.ĪCC presents itself in a straightforward manner with simple menus that get you into the action. While Assetto Corsa grew to cover an amazing breadth of motorsport from Go-Karts to Formula One, Assetto Corsa Competizione (ACC) exclusively focuses on the world of international GT (GT3 and GT4) racing. To date, Kunos has released six games, the most recent being Assetto Corsa (2014) and Assetto Corsa Competizione (2019). Started as a one man operation in 2005, Kunos remains a small developer with less than 40 employees. Kunos Simulazioni is an Italian development studio that specializes in developing realistic racing simulations. ![]() Today, we kick off our five part test-suite overview with a look at Kunos Simulazioni’s Assetto Corsa Competizione. Given that variety, we’re assured that any GPU, CPU, or VR HMD will be adequately challenged in future reviews. Additionally, they each utilize radically different game engines while featuring robust VR support. The above five titles encompass a major portion of the modern sim-communities’ player-base.
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